- Build your ship - Gather your crew - Head for adventure -

Now available on Steam Early Access:


Also available on Humble

RT @IndieKings: @SplitPolygon Interstellar Rift is available in the Humble Store https://t.co/gftnI72QSb

January 23 - 22:35
We are gong to be live on the @spacegamejunkie podcast in a few miniutes! join us at https://t.co/wvRFp3UHNR ! #scifi #games

November 27 - 13:59
Welcome to Beta Interstellar Rift! Here's a new trailer to celebrate! https://t.co/PCEe6WHMLJ

October 11 - 17:11


    Latest news

    Rifting rapids - Interstellar Rift Development update 155

    With this Experimental update, we’re introducing some much needed under-the-hood changes to the rifting system. We’ve reworked how the rift code works entirely. Rifts should now be more reliable and should no longer duplicate ships.
    We now determine what systems need to be updated before updating them all. This allows us to be more specific in under what conditions a system should update, and should speed up the experience.

    We’ve also introduced some changes to ship modification. A modification can now always be accepted, and the ship will go into “waiting for resources” while there are insufficient resources to upgrade. Resources can be provided from the current ship’s cargo (or the target ship), and any of the vaults (personal, crew or fleet).

    In the last patch, we’ve added a whole bunch of server options, in this one we’ve added them to the “host game” menu as well, no more fiddling with commands!

    We’ve also changed some details about drones. Protected ships and stations now spawn drones that don’t take away reputation with S3 when fired upon. This punished people from retaliating when another ship having protection attacked them. We’ve also updated the small repair drones so they are less tedious, and repair faster.

    Furthermore, op top of the cargo manifest, we’ve also added a tool manifest. This will list all tools on board your ship, making them easier to find.

    For more detailed patch notes:

    To enable the experimental branch, right click on Interstellar Rift in Steam, go to the beta tab, and select the "experimental IR beta patches" option

    Please note that galaxy files opened in the experimental build, may turn out to be broken when going back to the regular build. It is recommended to start a new save file when trying the experimental build.

    And of course, thank you all for playing and we’ll see you starside!

    -The Split Polygon Team

    Older news

    Patch notes for Interstellar Rift BETA

    BUG FIXES fixed a desync that could occur on system join because we didn't send over currently loading ships fixed a client crash involving the ram scoop fixed a client crash in the Store-o-Tron GUI during ship destruction fixed an ...
    Patch notes for Interstellar Rift BETA

    LOGGING more logging during rifting log player death reasons clean up some unnecessary logging improve logging of players, ships and systems add logging on teleporting and system movingBUG FIXES fix players with invalid positions on teleport and login fixed the ...
    Patch notes for Interstellar Rift BETA

    FEATURES Logbox now shows its device ID on its screen when no visual data is set added extra logging for ship duping combat drones now only warp disrupt their target instead of everything around themBUG FIXES fixed locker access settings ...


Jimmy van den Bergh
All-Round Artist
Paul Mertens
Gameplay Programmer
Alexander Immerzeel
3D modeling
Joost Meulenkamp
UI Designer and Programmer
Leroy Sikkes
Engine Programmer
Thijs Waalen
Gameplay Programmer
Raul Gernaert
AI Programmer
Yoshi van Belkom
Tool Programmer
Tom Lemmers
Gameplay Programmer


Interstellar Rift is a First Person Starship Simulator with an emphasis on open world exploration and multi-player interaction. Players will need to survive in a hostile galaxy with their own custom designed and constructed starship. Space is vast but you wont have to face it alone, other players will be able to join you aboard your ship to help you man your vessel’s more complex devices and equipment.

Customize your ship

Our ship design tool will allow players to quickly create or modify existing ships to suit any possible situation. By mining and gathering resources from across the galaxy you’ll be able to construct more powerful and efficient components so you and your ship can face any challenge. Equip drone bays, to have a fleet of autonomous helpers, or build the enormous strip miner, to extract resources from rare large asteroids. From a small shuttle to a large warship, every ship can be what you want it to be.

Explore the galaxy

Help out factions to gain their trust and spread their influence throughout the universe. Build new stations, defend them from invading alien forces, or destroy them to lower a faction's influence. Build a rift generator to travel to other solar systems, and repel the alien forces to prevent them from taking over sectors. Whether you're flying a large cargo hauler, a capitol battleship, or a mining barge, there will always be missions available that match with your ship. Venture out to find rare resources to build special equipment, or buy special items that can be sold for profit. Interstellar Rift is build to suit any play style.

Advanced ship simulations

Building your ship is only the beginning as it will require plenty of work to keep running. You will have to manage your fuel and power levels, keep systems from being infected by alien parasites, make sure devices stay in working order, and much more. Players who are in a crew can rely on each other to maintain the ship, and for solo players there are automation options such as the ACTR (automated cargo transfer relay), to help out with the heavy lifting.

A threat beyond measure

Throughout the galaxy, mysterious rifts are opening up, spilling out a dangerous alien race called the Skrill, that when left unchecked will seize control of the region. Players must band together to stop these enigmatic invaders before they threaten the safety and profits of their enterprises. Between the dangers of pirate drones, vicious Skrill, and other human players, pilots will have to be on a constant lookout!